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Warhammer 40,000: Imperial Knights/Chaos Knights - Knight Armigers/Knight War Dogs
Small and agile compared to their lumbering kin, Armiger-class Knights are still war machines of incredible power. Piloted by young squires or lowborn pilots, Armigers act as mobile support and outriders to keep larger Knights from being surrounded, receiving commands from their Noble lords through the Helm Mechanicum. Among these nimble engines, Armiger Helverins are mobile weapons platforms that can shatter an enemy assault in seconds, laying down blistering hails of heavy fire with their twin autocannons to harry heavy infantry and light vehicles alike; while the Armiger Warglaives are fearsome hunters of enemy armour, armed with a deadly close combat weapon and a thermal spear that can melt through the toughest bunkers.
This multipart plastic kit builds two Armiger-class Knights – either Armiger Helverins or Armiger Warglaives.
Armiger Helverins are a long-ranged Lords of War choice that can provide vital fire support to your Imperial Knights army – or be taken as a wandering Freeblade squadron for other Imperium forces. Armed with a pair of long-ranged autocannons and your choice of a carapace-mounted heavy stubber or meltagun.
Armiger Warglaives are a close-ranged Lords of War choice that can provide deadly melee support to your Imperial Knights army – or be taken as a wandering Freeblade squadron for other Imperium forces. Armed with a tank-melting thermal spear, infantry-shredding reaper chain-cleaver, and your choice of a carapace-mounted heavy stubber or meltagun.
Each Armiger Helverin or Armiger Warglaive can be further customised with a variety of articulated poses, armour plating, and six unique faceplates, with large carapaces making for a perfect painting project.
This kit can also be assembled as a pair of War Dog Executioners or War Dog Huntsmen for Chaos Knights armies.
War Dog Executioners are a long-ranged Lords of War choice that can provide vital fire support to your Chaos Knights army – or be taken as a wandering Dreadblade pack for other Imperium forces. Armed with a pair of long-ranged autocannons and your choice of a carapace-mounted diabolus heavy stubber or daemonbreath meltagun.
War Dog Huntsmen are a close-ranged Lords of War choice that can provide deadly melee support to your Chaos Knights army – or be taken as a wandering Dreadblade pack for other Chaos forces. Armed with a tank-melting daemonbreath spear, infantry-shredding reaper chaintalon, and your choice of a carapace-mounted diabolus heavy stubber or daemonbreath meltagun.
Each War Dog Executioner or War Dog Huntsman can be further customised with a variety of articulated poses, armour plating, and six unique faceplates, with large carapaces making for a perfect painting project.
This kit comprises 148 plastic components, and is supplied with 2x Citadel 100mm Round Bases. Also included is an Armiger transfer sheet, featuring heraldry for Imperial Knights.
These miniatures are unpainted and require assembly
We have a 30-day return policy, which means you have 30 days after receiving your item to request a return.
To be eligible for a return, your item must be in the same condition that you received it, unused, with tags, and in its original packaging. You’ll also need the receipt or proof of purchase.
To start a return, you can contact us at sales@topdeckgames.com.au. Please note that returns will need to be sent to the following address: 2/1 Hillary St, Braybrook, VIC, 3019, Australia
If your return is accepted, we’ll send you a return shipping label, as well as instructions on how and where to send your package. Items sent back to us without first requesting a return will not be accepted.
You can always contact us for any return question at sales@topdeckgames.com.au.
Damages and issues
Please inspect your order upon reception and contact us immediately if the item is defective, damaged or if you receive the wrong item, so that we can evaluate the issue and make it right.
Exceptions / non-returnable items
Certain types of items cannot be returned, custom products (such as special orders or personalized items. We also do not accept returns for hazardous materials, flammable liquids, or gases. Please get in touch if you have questions or concerns about your specific item.
Unfortunately, we cannot accept returns on sale items or gift cards.
Exchanges
The fastest way to ensure you get what you want is to return the item you have, and once the return is accepted, make a separate purchase for the new item.
Refunds
We will notify you once we’ve received and inspected your return, and let you know if the refund was approved or not. If approved, you’ll be automatically refunded on your original payment method within 10 business days. Please remember it can take some time for your bank or credit card company to process and post the refund too.
If more than 15 business days have passed since we’ve approved your return, please contact us at sales@topdeckgames.com.au.
Top Grading Guide
Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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