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Dungeons & Dragons: Ghosts Of Saltmarsh Board Game Expansion (Standard Edition)
Ghosts of Saltmarsh: A D&D Adventure System Cooperative Game is an expansion to any of the previous Adventure System games! It features new adventures, map tiles, monsters, traps and spells. Just select your favorite heroes, and get ready for an all-new campaign!
1-5 Players | 60 Mins | Ages 14+ | 7.1 on BoardGameGeek
Return to the classic gameplay of the D&D Adventure System, with some exciting new changes! You’ll still take on the role of a D&D hero, with thematic skills and abilities, and either on your own, or as a group of up to 5 adventurers. You’ll face multiple scenarios in an overarching campaign, evolving and leveling up your character on the way. You’ll explore treacherous caves, avoid deadly traps, and defeat terrifying monsters. You can also play your favorite scenarios on their own as a stand-alone experience!
In addition to the exploring adventures familiar to fans of Adventure System games, where tiles come out one by one, there are adventures that take place in the town of Saltmarsh itself, a set map made up of 6 double-sized tiles, where you’ll fight to keep villagers safe from monsters after their own ends. It’s an exciting and different game mode, where without exploration, the new Adventure deck provides the challenges and surprises that stand between the Heroes and success.
Ghosts of Saltmarsh includes 8 new highly-detailed Sahuagin miniatures including two powerful new villains to encounter in your adventures! You’ll add these to the miniatures from your Adventure System Games to populate the board, using included tokens to represent any monsters you may not already have.
Contents
- 29 Illustrated, interlocking dungeon tiles
- 8 Pre-Painted** highly-detailed plastic miniatures
- 1 rulebook
- 1 adventure book
- 148 cards
- 154 markers and tokens
*Contents subject to change
We have a 30-day return policy, which means you have 30 days after receiving your item to request a return.
To be eligible for a return, your item must be in the same condition that you received it, unused, with tags, and in its original packaging. You’ll also need the receipt or proof of purchase.
To start a return, you can contact us at sales@topdeckgames.com.au. Please note that returns will need to be sent to the following address: 2/1 Hillary St, Braybrook, VIC, 3019, Australia
If your return is accepted, we’ll send you a return shipping label, as well as instructions on how and where to send your package. Items sent back to us without first requesting a return will not be accepted.
You can always contact us for any return question at sales@topdeckgames.com.au.
Damages and issues
Please inspect your order upon reception and contact us immediately if the item is defective, damaged or if you receive the wrong item, so that we can evaluate the issue and make it right.
Exceptions / non-returnable items
Certain types of items cannot be returned, custom products (such as special orders or personalized items. We also do not accept returns for hazardous materials, flammable liquids, or gases. Please get in touch if you have questions or concerns about your specific item.
Unfortunately, we cannot accept returns on sale items or gift cards.
Exchanges
The fastest way to ensure you get what you want is to return the item you have, and once the return is accepted, make a separate purchase for the new item.
Refunds
We will notify you once we’ve received and inspected your return, and let you know if the refund was approved or not. If approved, you’ll be automatically refunded on your original payment method within 10 business days. Please remember it can take some time for your bank or credit card company to process and post the refund too.
If more than 15 business days have passed since we’ve approved your return, please contact us at sales@topdeckgames.com.au.
Top Grading Guide
![Near Mint cards Near Mint cards](https://storage.googleapis.com/binderpos-libraries/grade-guide/nm.png)
Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'![Lightly Played cards Lightly Played cards](https://storage.googleapis.com/binderpos-libraries/grade-guide/lp.png)
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'![Moderately Played cards Moderately Played cards](https://storage.googleapis.com/binderpos-libraries/grade-guide/mp.png)
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'![Hevily Played cards Hevily Played cards](https://storage.googleapis.com/binderpos-libraries/grade-guide/hp.png)
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'![Damaged cards Damaged cards](https://storage.googleapis.com/binderpos-libraries/grade-guide/dmg.png)
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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