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Necromunda: House Of Iron
Get the ultimate guide to House Orlock. This 128-page book features the definitive history of the House and rules for fielding the six different types of fighters available to House Orlock – Road Captains, Road Sergeants, Arms Masters, Wreckers, Gunners, and Greenhorns. It's ideal for fans of House Orlock or anyone who wants to delve deeper into the dark side of the underhive.
Inside this book you'll find:
– House Orlock History and Background: An expansive background on the origins of House Orlock, also providing a broken down timeline of the development of House Orlock over four millennia
– House Orlock Gang List: Includes all the rules you need to know in order to field an Orlock Gang in games of Necromunda
– Hangers-On and Brutes: Includes rules for hiring Hangers-on and Brutes, including Orlock-specific ones, for your Gang
– Hired Guns: Includes rules for using Bounty Hunters, House Agents, and Hive Scum
– Strong Alliances: Includes rules for using and forming alliances with three other organisations on Necromunda connected to House Orlock, such as the Guild of Coin, Outlawed Fallen Houses, and House Ran Lo – the Noble House that backs the House of Iron
– Additional Rules: New and additional rules usable by House Orlock gangs in games of Necromunda, providing Orlock players a variety of new options, including Skills, Abilities, Orlock terrain rules, and more
– Weapon Reference Chart: Contains a comprehensive weapons reference chart for all weapons and wargear available to House Orlock and their allies
– House Orlock Gang Tactics: Contains a D66 table of 18 new Orlock Gang Tactics for use in scenarios
– Dramatis Personae: Includes rules for hiring and using three brand-new Dramatis Personae characters in your games of Necromunda
This is an expansion to Necromunda – you'll need a copy of the Necromunda Rulebook or the Necromunda: Dark Uprising Rulebook to use the contents of this book.
We have a 30-day return policy, which means you have 30 days after receiving your item to request a return.
To be eligible for a return, your item must be in the same condition that you received it, unused, with tags, and in its original packaging. You’ll also need the receipt or proof of purchase.
To start a return, you can contact us at sales@topdeckgames.com.au. Please note that returns will need to be sent to the following address: 2/1 Hillary St, Braybrook, VIC, 3019, Australia
If your return is accepted, we’ll send you a return shipping label, as well as instructions on how and where to send your package. Items sent back to us without first requesting a return will not be accepted.
You can always contact us for any return question at sales@topdeckgames.com.au.
Damages and issues
Please inspect your order upon reception and contact us immediately if the item is defective, damaged or if you receive the wrong item, so that we can evaluate the issue and make it right.
Exceptions / non-returnable items
Certain types of items cannot be returned, custom products (such as special orders or personalized items. We also do not accept returns for hazardous materials, flammable liquids, or gases. Please get in touch if you have questions or concerns about your specific item.
Unfortunately, we cannot accept returns on sale items or gift cards.
Exchanges
The fastest way to ensure you get what you want is to return the item you have, and once the return is accepted, make a separate purchase for the new item.
Refunds
We will notify you once we’ve received and inspected your return, and let you know if the refund was approved or not. If approved, you’ll be automatically refunded on your original payment method within 10 business days. Please remember it can take some time for your bank or credit card company to process and post the refund too.
If more than 15 business days have passed since we’ve approved your return, please contact us at sales@topdeckgames.com.au.
Top Grading Guide
Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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